Mod contents 1. More damage caused by collisions.Driving into a wall will bend the car/ break it's back by deforming the model. Aggressive wheel-to-wheel racing can more easily result in losing your aero package.2. AI to Player collisions handled the same as AI to AI.No more inexplicable AI shunting the player off when you are in their way on the racing line. Warning: It probably does effect the AI's lap speed on a clean track. 3. Engine overheating and over-reving damage (blown engine). Be careful on changedowns. This is a cumulative wear effect that eventually blows the engine.4. Tires: Wear on tires is increased, as is the effect of tyres being off temperature or pressure. This is to punish spinning out, rallying detours etc. and further encourage maintaining form.---------------------------This mod includes gameplay modifications - not realism. It attempts to add to the feeling of immersion by making the driver consider things like car and aero damage, overheating, over-revving and tire temperatures and wear. So hopefully this is a modification to add some extra layers of gameplay and atmosphere and to ask the driver to be smoother and cleaner in their racing.The mod has 4 separate small modules - any number (or all) can be installed together. It is to be installed after the Career Mod.These are additional gameplay elements that require Tulib's Career Mod (CMOD) to be installed first. Currently CMOD is at Beta v1.2For info on CMOD and it's required element, the excellent community pack UCP, I recommend this thread and following all instruction therein.http://www.nogripracing.com/forum/showthread.php?t=255570
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