This is a gfx.gtl with updated and corrected shaders for GT Legends.Similar to the ones I made for GTR2.Also why they are called version 1.2 to keep in line with the Gtr2 shaders.Inside the zip folder there is a read me with the changes done.It is mainly changing some shaders to use dx9 calls.Apart from one simple shader there isn't any new shaders functions in the gfx and everything should look the same just with slightly better light and reflections.Should also work relative better with HD upgraded textures. And with dynamic shadows.Main changes are how the shadows are handled and then dx9 calls not least the Sky texture.Make sure to select DirectX9 shaders and 32 bit colors in the config.
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