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Audi R18 TDI Ultra FIA WEC Audi Sport #1 2012 v1.1 for Project CARS

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Info:High resolution (4k) skin for the Audi R18 TDI (Asano LM11 TDX) of the Audi Sport #1 during the FIA World Endurance Championship 2012 at the12h Sebring event driven by Marcel Fssler, Andr Lotterer and Benot Trluyer.#1 Managed to get the pole position during qualifying and set the fastest lap in the race. However mechanical problems prevented a better overall result.The car finished the race at position 9.Two aesthetic changes: I am well aware that the black surfaces are mostly clear coated carbon. However using a carbon texture revealed some rather unattractive model splices mid panel. This is especial regrettable since the most noticeable ones are visible from the cockpit view at the right and left fender.I therefore decided against a carbon texture at the body to keep the overall look in tact.Currently pCARS does not feature a way to create custom liveries with metallic paint effects. I therefore substituted the metallic silver with a chrome effect.I will update the skins once SMS introduces a way to create metallic paints.If you don't like that just delete: ASANO_LM11_LIVERY_FRESNEL.ddsIf you find any mistake other than the two from above let me know and I will correct them.Notes:Since pCARS is now using Steam and soon DX11 will be the standard configuration I figured that I should update my skins to work better with DX11 than DX9.I therefore changed back to 32bit which should work fine in DX11 most of the time.However If you are using DX9 you may end up without diffuse map (colourless car) sooner then later. If you want to avoid any issue or stick to DX9 feel free to compress the diffuse map yourself using DXT1.Since I provide a 32 bit texture you have the best possible quality to do so.The diffuse map is: ASANO_LM11_LIVERY_PLAYER.ddsIf you lack a program for texture compression you may want to use The Compressonator by AMD:http://developer.amd.com/resources/archive/archived-tools/gpu-tools-archive/the-compressonatorChange log:1.0 Initial Release1.1 Changed format to 32bit for DX11 support, added AI skin (2k DXT1)

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